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| Scene (const std::vector< std::shared_ptr< Window > > &_windows) |
| | Constructor.
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virtual | ~Scene () |
| | Destructor.
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void | update () |
| | Update the scene object.
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const std::shared_ptr< Window > | getActiveWindow () const |
| | Get the currently active window.
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| SceneObject () |
| | Contructor.
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| void | addChildren (const std::vector< std::shared_ptr< SceneObject > > &_children) |
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| const Eigen::Matrix4f | getTransform () const |
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| void | setTransform (const Eigen::Matrix4f &_transform) |
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The documentation for this class was generated from the following files:
- include/VulkanEngine/Scene.h
- src/Scene.cpp