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VulkanEngine 0.1
Graphics engine using Vulkan
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Class which represents the swapchain. More...
#include <Swapchain.h>
Public Member Functions | |
| Swapchain (uint32_t number_of_images, std::shared_ptr< Window > _window, std::shared_ptr< RenderPass > render_pass) | |
| Constructor. | |
| ~Swapchain () | |
| Destructor. | |
| bool | present () |
| vk::Framebuffer | getFramebuffer (size_t index) |
| vk::SwapchainKHR | getVkSwapChain () |
| void | waitForFence () |
Class which represents the swapchain.